Construction and implementation of virtual learning scenarios for terrain and landform based on HTC Vive
Journal: Region - Educational Research and Reviews DOI: 10.32629/rerr.v7i1.3327
Abstract
Traditional geography teaching faces challenges like complex content, limited field observation, and safety risks during outdoor activities. This study developed a VR-based terrain and landform learning system using HTC Vive and Unity 3D, enhancing teaching quality, deepening students' geographic understanding, and showing great potential for broader educational applications.
Keywords
HTC Vive; virtual reality; terrain and landform; spatial teaching
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Child Dev, 92(1): 76-100.
[3] Huang H, Tao SS. 2018. Comparative Study of Celestia and Stellarium in geography teaching. Geography Teaching, 16: 53-57.
[4] Zhao WB, Sun MP. 2024. Exploration of innovative geography teaching supported by VR. Middle School Geography Teaching Reference, 26: 48-51.
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[6] Cheng P, Yan JL. 2019. Visualization of Virtual Scene Based on HTC Vive Interactive System. IEEE 4th International Conference on Computer and Communication Systems.
[7] Zhang Q. 2021. Virtual reality modeling of garden geography and geology based on 3D modeling technology. Journal of Physics: Conference Series, 1952(2).
[8] Wei YM. 2022. Design and development of IVR system using Unity3D and 3ds Max. China Educational Technology Equipment, 6: 30-32.
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